This is a short compilations of documents that help you ask questions about your game before and after its development. That way you can make better and more focused decisions to bring the experience you want.
Pillars of Design (for boardgames)
Lenses (general)
Two important questions
Write a positive and a negative review of the finished game
To help you answer the questions:
It’s useful to have the 14 forms of fun in mind when defining your pillars.